Note: as the playing of the game draws to a conclusion, it must be distinctly understood that a player cannot stubbornly remain in his or her original starting point in order to prevent an opponent from finishing the game. All the pegs must stay on the playing board. Remember, you must never remove a peg after a jump is made. You do not have to hop over a peg if you don't want to. You can hop over your own or your opponent's pegs. You can only jump over 1 peg at a time (for example you can't jump over 2 pegs that are next to each other), but you can do multiple jumps on the same turn as long as the hops are all lined up. The peg can be moved to an adjacent open space or may jump over other pegs that are right next to the peg. ![]() When a player takes a turn, she may move one peg. The object of the game is to get all of your pegs, or men, to the opposite point of the star. Each player should place his ten colored pegs in the point of his own star, across the board from his opponent. ![]() Our Chinese Checkers game has a dot on one set of pegs, so blind players know whose pegs are whose.Ĭhinese Checkers uses a special board that has triangular areas that look like the point of a star. The object of the game is for each player to move his marbles (pegs or counters), from one triangle to the corresponding triangle directly across. ![]() Our game comes from a game called Halma, which actually originated in Germany!Ĭhinese Checkers is a fun game for kids of all ages. Click below to order.ĭid you know? Chinese Checkers was not invented in China. We have Chinese Checkers (Tactile) in stock, delivered with free shipping. Directions courtesy of Future Aids, The Braille Superstore.
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